- pass
- shot
- skating path
- has the puck
- loose puck
- opposition
- passer or coach
- pylon
Select a step to jump to it.
Skating
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Variation, a figure 8 of crossovers round the end-zone circles.
Circle Square
Basic skating skills
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Three stations run at once. Variation: add pucks.
Four Corner Skating Skills
Basic skating skills
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The sticks laid on the ice for the starts are not drawn.
Skate the Circles
Agility skating
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Variations: skate it backwards, add pucks, finish with a shot.
Tight Turn Puck Races
Tight turns
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Variation: race backwards, pivoting to forwards at the last pylon.
Crossover Puck Races
Crossovers
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The other two corners race next. Variation: race backwards, pivoting at the last pylon.
Full Ice Obstacle Course
Skating agility
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Both diagonal corners go at once. Variation: add pucks.
Three Lane Skills
Basic skating skills
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Variations: add pucks, or skate the lanes backwards.
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Variations: skate it backwards, add pucks, finish with a shot.
Cross-Ice Stroking
Agility skating
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Variations: skate it backwards, add pucks, or mirror a partner down the ice without pylons.
Back Skating
Backward skating
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Variation: add pucks.
Dribbling and passing
Stationary Passes
Passing
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Variations: backhand passes, or move apart after every ten good passes.
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Variation: skate the same route backwards.
2 vs 0 Passing
Passing in motion
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Both diagonal corners go at once; one pair is shown.
3-Player Weave
Pass and follow
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Both diagonal corners go at once; one side is shown.
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Variations: skate the course backwards, or add a backchecker from the red line.
Down Centre Passing
Short and long passes
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Variation: flip passes.
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Both diagonal corners go at once, each passing to the other's skater; one side is shown.
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Variation: skate backwards to the blue line, pivot, then take the pass.
Double Give and Go
Passing and receiving
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Both diagonal corners go at once; one side is shown.
Checking
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Shadow Drill
Skating ability
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One half of the ice is shown. Variations: the attacker carries a puck; C has no stick.
One-on-One Cross Ice
Defensive body position
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Both ends go at once; one side is shown.
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Groups go from both sides; one side is shown.
Two-on-One With One Backchecker
Backchecking pressure
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The backchecker may not turn and skate backwards. Variation: add a defenceman for a 2-on-2.
Checking in the Slot
Checking in the slot
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Variation: C approaches from different angles.
Two-on-One in the Slot
Checking in the slot
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Lift near the heel of the stick; press below the receiver's bottom hand.
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Variations: C's stick upside down; the skater confined to an area; two forecheckers.
Mid-Ice Angling
Mid-ice angling
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Goalkeeping
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Both ends go at once; one side is shown.
Two-on-Goalkeeper
Lateral movement
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Both ends go at once; one side is shown. Variation: the puck carrier may shoot.
Poke Checking
Poke checking
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Variation: pucks in pairs; poke check the first on your feet, then dive at the second.
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Pass slowly at first and add shots later; one of four formations is shown.
Follow the Lines
Mobility
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Add recoveries (to the knees, stomach or side) and go both ways.
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Both ends go at once; one side is shown.
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Then three more go from the other corner. Both ends go at once; one is shown.
Three Nets, Three Shots
A variety of shots
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The goalkeepers rotate nets now and then.
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Use a different skill between spots: shuffle, poke check, one-foot hop, dive poke check, telescope.
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Walk out at either post. Variation: an extra stick in front limits the space.
Competitive evaluation
Acceleration Assessment
Acceleration
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Switch sides after each race. Variations: a standing or a kneeling start.
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Variation: move the pucks from the near side to behind the net to the far side to make it harder for C.
Drive Drill
Driving to the net
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Runs both directions at once; one side is shown. Variation: 1 starts without the puck and takes a pass before the red line.
Lateral Skating/Quickness Assessment
Lateral skating
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Both ends go at once; one side is shown. Switch sides after each turn.
Acceleration and Drive Skating
Skating assessment
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Both ends go at once; one side is shown. Switch sides after each turn.
One-on-One Quickness Out of Corner
Agility and quickness
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Both ends go at once; one side is shown. Variation: C starts facing the corner and pivots 360 degrees.
One-on-One Agility/Checking Out of Corner
Agility assessment
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Both ends go at once; one side is shown. Variation: confine 1 to the area below the face-off dots, or the top of the circles.
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Both halves go at once; one side is shown. Variation: start skating backwards and pivot at the blue line.
Skating Races With Puck Control
Skating and puck control
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Variations: weave the pylons backwards and pivot after the last one, or turn 360 degrees at each pylon.
Team tactics
2-on-1 Give and Go
Two-on-one attack
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The carrier has to make the defender commit before passing.